Game DesignUnreal TournamentUT DreamcastCTF-Command

Previously 2.82mb, CTF-Command was the most difficult map to convert. The map was so optimal to begin with, I had to take out quite a few decorations, and then had to completely re-create the corridors. While I had the chance, I fixed a previous botpathing bug which caused bots to get stuck on the stairs at the blue team's base.